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Glossary

Aggregate Type
A data type made of basic data types. An array is an aggregate data type made of many values of the same type. A struct is an aggregate datatype made of values of different types

Algorithms
An algorithm is a step by step process that will generate some result based on a set of provided information

Arguments
The values given to a function in a function call

Boolean Type
A boolean type is a data type where the result is either true or false. C does not have boolean types built into the language. Instead a 0 value is false. Every non-zero value is true

Cohesion
Cohesion refers to the relationship of the code within a function. A highly cohesive function means that all the code are parts of a single task.

Constant
A constant is a named value that cannot be modified once it is initialized. C has two ways to create constants. It can do it through a pre-processor statement or it can be done as a declaration with a const modifier. The const modifier method is a newer construct and not compatible with older compilers

Coupling
Coupling refers to the relationship of code between functions. Loosely coupled functions have very few dependencies on other functions

Falsey
Any zero value is falsey. That is when checked in a condition, anything that evaluates to zero is considered to be false

Flowchart
A pictorial representation of the sequence of steps in our program

Function
A function is a piece of code that does a task and produces a result. Functions are parameterized allowing results to vary based on supplied values

Function Call
A function call takes tells the program to execute the instructions in the function before continuing to the next statement in the program

Function Prototypes
A function prototype is used to declare a function, it consists of a statement describing the return type of the function, the function name and the data types of the arguments

Input
Information provided to a program. The data can be interactively entered or come from some other source such as files or databases

Instantiate
To create an instance of a struct. This is equivalent to declaring a variable of the struct type

L-value
An L-value refers to something that you can put on the left hand sign of an assignment operation. It is something that is modifiable and not a fixed value.

Library
A collection of modules that provide support of common tasks. For example, ctype is a library that handles character type related operations.

Logical Error
A logical error is an error where the logic of the program is not correct... this could be a miscalculation, a wrong sequencing of statements, a misplaced logical structure and more.

Operands
data that is being used by the operator

Operators
symbols used to indicate the operation to be performed.

Output
Information that is displayed to the user. This can be something shown onto a screen or sent to some other data store such as a file or database

Parameters
The information required by the function. These are declared in the function's prototype. Parameters values are provided to the function during the function call as the function's arguments.

Pass by Address
A method of parameter passing where the address of the variable to is passed to a function

Pass By Reference
A method of passing something actual variable into a function. In C, there is no such thing as pass by reference. This is available in C++

Pass by Value
A method of passing something to a function where the variable's data value is copied into a new variable to a function

Pointers
A variable that holds the address of another variable is called a pointer

Runtime Stack
The runtime stack is a structure used to organize local variables and function calls

Stack Frame
Each stack frame tracks a single function call. It tracks every the value of every variable and parameter for that particular function call

Syntax
The rules of the programming language that dictate the sequencing of the tokens

Syntax Error
A syntax error is an error that breaks the language rules of your programming language. For example, C requires each statment to be terminated with a semi-colon (;). If you forget to add this, you are breaking the syntax rules and it will result in a syntax error

Truthy
Any non-zero value is truthy. That is when checked in a condition, anything that isn't zero is considered to be true

Unary Operator
An operator that has only one operand. !, ++, & are all examples of unary operators

Undefined
An undefined value is one that does not have some specific intialization. Using an undefined value in a calculation will lead to further errors

Variable
A named area of memory that stores a piece of information